Workday View
Workday View, introduced as the Squirrel Workday, is a compact interface for return visits to the farm. It arranges the same activities as Map View and List View into Read, Harvest, and an optional Commit step.
- Sequence
- Read, Harvest, and optional Commit
- Read
- Current civic need and its purpose
- Harvest
- Collect All receipt
- Commit
- One selected farm activity
Read
The Read line identifies the current civic need and its role in the settlement. The Foreman's Clipboard provides a deterministic explanation of the next need without spending resources or selecting an activity.
Harvest
Harvest centers Collect All, which combines eligible ordinary output, Cart recovery information, and reserved-goods information into one receipt. The grouped receipt reports the same farming results available through the other views.
Commit
Commit can lead to one next activity: a Public Work donation or build, a Work Order, a Notice, or Dispatch. A Workday may end after Read or Harvest as well as after a Commit.
Optional cards
Notice, Memento, Season, and War cards appear below a resolved receipt when core farm issues are clear. Active blocked Work Orders take priority in the return flow, while Town Mementos remain available as decorative records.