Experience
Experience is Rodent Farm's progression track. It opens levels and their associated content, from early producers to civic landmarks and late-game presentation, as summarized in Levels and Unlocks.
- Function
- Progression into levels and systems.
- Availability
- Earned through normal farm progression.
- Use
- Unlocks content without functioning as spendable material.
- Related milestones
- Buildings, Public Works, Dispatch, and the Acorn Space Program.
Progression
Levels establish the broad order in which systems become available. The opening levels introduce Acorn production, the Storehouse, Cheese, and Collect All; later gates introduce Wood, Pondworks, the Workshop, Dispatch, and the Rocket Post. A locked feature displays its level or milestone requirement as part of that progression.
Experience differs from ordinary resources such as Acorns, Cheese, Wood, Coins, and crafted goods. Those materials support construction, recipes, and civic contributions, while Experience records access to the levels where their uses expand.
Story and collection records
Several records develop alongside Experience, including Civic Notice tallies, Story chapters, Town Almanac pages, resident identity captions, and Town Mementos. These records preserve narrative and collection material, while Experience remains the track that opens levels and systems.