Crafted Goods
Crafted goods are named products made through the Workshop and valid Work Orders. They supply stated destinations including Public Works, Notices, hospitality, and Dispatch.
- Production
- Workshop recipes and valid Work Orders.
- Completion
- Each processing batch completes as a whole.
- Application
- Completed batches use Apply batch.
- Pre-processing cancellation
- Accepted inputs return exactly once.
Goods and destinations
| Good | Inputs | Typical destination | Processing time |
|---|---|---|---|
| Roasted Nuts | Acorns | Pondworks and named commissions | 10 minutes |
| Aged Cheese | Cheese | Hospitality and selected recipes | Shown by the recipe |
| Trail Mix | Acorns and Cheese | Dispatch | 10 minutes |
| Plank Bundle | Wood and Coins | Public Works and construction | 20 minutes |
| Festival Wedge | Aged Cheese and Coins | Town Notices | 30 minutes |
| Beacon Polish | Roasted Nuts and Coins | Beacon work | 45 minutes |
Batch states
Before processing begins, cancellation returns the exact accepted inputs once. A destination that closes before processing leaves inputs untouched or returns accepted inputs once. Processing completes in one batch, which is delivered with Apply batch; a completed batch cannot produce a second cancellation return. Blocked Work Orders can return accepted goods to the Stockpile where offered.
Value
Community testing places a recipe's usual Coin-equivalent value about 10% to 25% above its inputs when processing time is included. Recipe cards and project bills identify the materials and destinations relevant to the current farm.