The grid-based placement system, whose preview identifies legal building footprints before a farm layout is confirmed.

Building Placement

Building placement arranges farm structures on the isometric map's grid of buildable footprints. A placement preview shows whether a proposed footprint is legal before the layout change is confirmed, and the same building actions are available through List View.

Map
A grid of buildable footprints
Preview
Shows legal and illegal tiles before confirmation
Producer movement
Production timing resumes after the move finishes.
Building states
Construction, locked, producing, ready, and capped states have distinct silhouettes and labels.

Preview and confirmation

The placement preview is an informational state rather than a farm change. Confirmation places or moves the building, while the Map and List inspectors retain access to construction, collection, upgrades, and inspection.

Producer movement

Moving an Acorn Patch or another producer pauses its timing until the move is complete, after which normal timing resumes. Placement therefore changes a farm's arrangement without creating or accelerating output.

Layout and landmarks

Decorations and landmarks establish the farm's appearance alongside functional buildings. The 3 x 3 Pond Island is a landmark and inspector shortcut, while construction states remain visible through their labels and silhouettes.

© Noah Encke